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 Bijuu Rules

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Clan: Gods of Creation
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PostSubject: Bijuu Rules   Sat May 07, 2016 5:06 pm

Bijuu Rules

Bijuu still exist in the world, after the war they were split across the nations small and large. If you want a bijuu claim them in the Limited List, they will be there and first come first serve.

No clans can have a bijuu in claim

Bijuu

Shukaku

Magnet Release/Sand Maniipulation
(must have wind or earth as element)

Matatabi

Matatabi: Fire Release
(As extra element)

Isobu

Coral Release
(Must have water as element)

Son Goku

Lava Release
(Must have fire or earth release)

Kokou

Boil/Steam Release
(Must have fire or water element)

Saiken

Acid Release/Bubble Release
(Must have water element)

Chomei

Chakra Threads

Gyuki

Ink Release

Kurama

Negative Emotion sensing
(Being able to recognize enemies even in genjutsu or other hiding ninjutsu)

Jubi

Gains the power of all the above. Uncontrollable without Rinnegan and requires all Bijuu combined to create plus a host to seal all 9 bijuu in.


Forms

Version 1: Bubbly cloak, All Stats x2, Chakra and Health Pool x2, Last 5 Posts

Version 2: Thicker Bubbly cloak, All Stats x3, Chakra and Health Pool x3, Last 3 Posts

Version 3: Body is coated in damaging cloak, All Stats x4, Chakra Pool x2, Health decreases by 25 every post

Tailed Beast Mode: User becomes Bijuu, All Stats x4, Chakra and Health Pool x4, Last 3 Posts

Tailed Beast Mode Cloak: User becomes wrapped in golden cloak, All Stats x5, Chakra and Health Pool x5, Last 3 Posts

Training:

Version 1: 1,000 Words to control - 500 extra to increase post duration

Version 2: 2,000 Words to control - 500 extra to increase post duration

Version 3: 2,500 Words to control - 500 extra to increase post duration

Tailed Beast Mode: 3,000 Words to control - 500 extra to increase post duration

Tailed Beast Mode Cloak: 3,500 Words to control - 500 extra to increase post duration

Tailed Beast Bomb: 2,000 Words to learn requires at minimum Tailed Beast Mode

Note: Only 2 extra posts can be trained in any version/mode and can only be used twice per thread with a 30 post cooldown.
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PostSubject: Re: Bijuu Rules   Sat May 07, 2016 8:52 pm

I got an opinion on this, I think we should first of all keep their original kekkei genkai of each beast and not touching stats in these. So for instance, make it similar to this:

Shukaku: Magnet Release/Sand Maniipulation (must have wind or earth as element)

Matatabi: Fire Release (So the user would have an extra element since they get the free fire release)

Isobu: Coral Release (must have water as element)

Son Goku: Lava Release (must have fire or earth release)

Kokou: Boil/Steam Release (must have fire or water element)

Saiken: Acid Release/Bubble Release (must have water element)

Chomei: Chakra Threads

Gyuki: Ink Release

Kurama: Negative Emotion sensing

Now, to why I think stats shouldn't change for bijuus, is that it would actually mean some bijuus are simply stronger than others. We want to keep things balanced and avoid having people chosing bijuus only because of the stronger they are rather than the IC depth to their character it might add.

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PostSubject: Re: Bijuu Rules   Sat May 07, 2016 8:57 pm

I have one question, this emotion thing for Kurama, what does this do?
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PostSubject: Re: Bijuu Rules   Sat May 07, 2016 9:14 pm

Gives the user to sense negative emotions around them. While it's not a new element given to someone, it allows to difference enemies from allies instantly, even if they maybe changed faces or used a genjutsu to look different.

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PostSubject: Re: Bijuu Rules   Sat May 07, 2016 9:19 pm

Okay I understand now, then I'll leave this here and let you revise it and redo them
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PostSubject: Re: Bijuu Rules   Sat May 07, 2016 10:00 pm

How about now?

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